wot

The Great Hunt

Book Notes

Right. At this point, I should be on book four or so of this series,, but I am not. This bingo square is guaranteed to thwart my other bingo square of 100 books read this year.

Okay, so, the book starts where The Eye of the World left off, with our merry band of Emmoners near the Blight. Along comes the Amyrlin Seat (the head of the Aes Sedai), who tells Rand, hey, she knows his secret, we're good, we've been looking for you. While this is happening, no one figures out the grumpiness from the cellar prison is from Fain, so along comes a herd of trollocs to break Fain out of prison, taking the Horn of Valere and Mat's dagger with him. Well, there we go, Rand needs to head off with his buds to find the horn and the dagger. Off they go.

Rand disappears from the merry band, traveling via other worlds accidentally in his sleep, fortunately with Loial and Hurin, The two of them find the Horn and the dagger, head to find Lanfear, er, Selene, who has been quite stunningly hitting on Rand, duh, but manage to lose both the Horn and the dagger to Fain again. Nynaeve and Egwene head off to Tar Valon, where Nynaeve goes through the Accepted initiation. They don't stay there long as they are lured away by Liandrin, a two-dimensional Red, but clearly Black. Fortunately, Elayne and Min come, too.

Meanwhile, the Seanchan are invading Toman's Head, which is where everyone ends up, as Liandrin dumps the four girls there, with the intention of handing all four of them over to be damane, or enslaved women channelers. Rand and his group are forced to Toman's Head by Fain, who took the Horn and dagger there. Hilarity ensues, much death, some destruction, all our heroes survive, one bit of "wait, what? no!"