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QotD: You've got to blog!

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If you could get someone in your life to start a blog, who would it be and why?

I've seen pictures of my mom as a child, playing under the big tree in the backyard of the house my grandfather built. Decades later, I would run through that backyard as a child myself on my way from our house to my best friends house, cutting through back yards to cut the walking time from 10 minutes to two. My mother's childhood home was long since sold, but she loved the house we moved into, the house on the hill from her childhood dreams.

What other dreams did my mother have? What hopes, and problems, and joys, and failures and victories did my mom experience? How close does my life parallel her life, and how far away from hers is mine?

I don't know.

I know her better than she knew her mother, but ultimately I don't know much of my mother's life before me. I know the highlights. I can imagine the minutae. But, I really don't know.

The saving grace to this vacuum of knowledge is that she writes. She has journals; she writes short stories, many of them based on her life experiences fictionalized. If she started a blog, a personal one of highlights of each day, her life would open up, and I'd know how much we are alike. And how much we are different, though, I know I am my mother's daughter in so many ways.

Come to think of it, I know even less about my dad. Oh, the stories he tells when he's in the mood. If he started a blog, it would have to be an audio blog to get the full side splitting life of his words. Now that would be a blog worth listening to.

The Game of Sunken Places

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I'm a big fan of young adult books. The world is still (mostly) innocent. The good guys (nearly) always win. Closure happens in less than 200 pages. The commitment level is low, usually only one or two hours at most (though, some of the Harry Potter books are tomes, and other Dark Materials move slowly).

A young adult (juvi fiction?) book on my shelf for a long while now has been The Game of Sunken Places, by M.T. Anderson. In a moment of desperate need of light reading, I picked it from the middle of the to-read stack and started reading.

The story is about two unlikely friends: one clueless, athletic, and outgoing, the other intelligent, thoughtful, quiet. The two are invited out to a distant uncle's house, where they encounter strange people, unusual beings, a mystery that needs solving and a game that needs playing.

Setting the scene proves difficult, as the first few chapters are slow and a bit tedious, containing slight misdirections which are explained later in the book.

By the middle of the book, however, the boys are in full-game mode, and the action is non-stop. Most of the seemingly random events are tied into the mystery of the house and the uncle, though some are, admittedly, absurd in presentation.

The ending implies this book is of a series of books from the same author. While I believe this book was mildly entertaining, I wasn't pulled into the world strongly enough to seek other books in the series (and thus, can't confirm the book as part of a series).

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